Scenarios: when this happens, do that
A viewer redeems a reward and the scene switches, a sound plays, a lamp turns on for ten seconds — and turns itself back off. You set the rule once and stop being the button.
Free — like everything that runs on your own PC.
- OBS scene → Horror
- Sound → siren
- Smart plug → lamp off
What starts a scenario
A trigger is the thing that happened. Today there are two, and they cover the cases that matter most on a live stream.
- A channel point reward being redeemed — the viewer pays, the scenario fires.
- A button on the control panel — the same automation, run by you, for the moments a viewer should not be the one deciding.
What a scenario can do
Actions come from the modules you have installed, so the list grows as you add them.
- Switch an OBS scene, show or hide a source, turn a filter on or off.
- Play a sound from your own folder into the stream.
- Switch a Shelly smart plug on — the lamp, the fan, whatever is plugged in.
- Turn an effect on for a set number of seconds and take it back automatically, which is what makes a paid effect a moment rather than a permanent change.
Seeing what happened
Automation that works silently is indistinguishable from automation that is broken. Two tiles make it visible on the control panel.
- The scenarios tile shows what is running right now and what fired a minute ago.
- A repeat button re-runs an effect that jammed — the usual case being OBS not answering for a second.
- The buttons tile holds your own named slots, so a scenario is one press away while you play.
What it is made of
Each part is a separate module: you install only the ones you need, and any of them can be removed without breaking the rest.
Getting started
- Install the modules the actions need — OBS control, smart plugs. Sound needs no module: the app plays it itself.
- Create a scenario: pick the trigger, add the actions.
- For an effect that should not stay on, set how many seconds it lasts.
- Add the scenarios tile to the panel so you can see it fire.
Works together with
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