Control Panel
- the tile will not move
- it says there is no free space for a tile
- where do I set up hotkeys
- how do I add another panel page
- i want to bind enter, but the field does not catch the key
- can i have a second dashboard screen for stream day
- the tiles are called something else now
- there is no control buttons tile in the add list
- what are all these tiles for
- why do half the tiles start with the same word
What is on this page
The control panel is the app's home screen — the topmost sidebar item, labelled Dashboard. The screen itself is titled Control Panel, so both words refer to the same place.
Its buttons are in the app's top bar and only appear on this screen: Edit, which turns into Done, and Add module, which appears only while editing.
Tiles
- Add: Edit → Add module → pick from the list. The module is turned on automatically if it was off. A module that is not installed at all is not in the list — get it from Module Catalog first.
- Remove: the × on the tile header, available only while editing. This erases that tile's own settings — button labels and colours of that tile go with it.
- Rename: double-click the tile title while editing. Clearing the field restores the automatic name.
- Resize scale: the magnifier icon on the tile header, 60–160%.
- Settings: the gear on the tile header, on tiles that have settings of their own. It works outside edit mode too — the header buttons appear when the pointer is over a tile.
The layout saves itself — there is no Save button. Tiles cannot be dragged outside Edit mode, which is the usual cause of "the tile will not move".
"No free space — shrink or remove tiles" means the grid is full. It is a fixed grid that does not grow downwards and does not allow overlaps.
A tile is hidden when its module is switched off or missing. The layout is not damaged — the tile comes back with the module.
What each tile is called
Every tile is named the same way: the group it belongs to, a colon, then what that tile does. The list under Add module is sorted by that name, so the tiles of one group stand together in it, and each carries an icon — the icon marks the group, so all five auction tiles share one.
There are thirteen of them:
- Auction: Bracket — the tournament bracket, the same match tree that goes to the stream.
- Auction: Control — status, timer and totals, plus control of bidding and of the draw without opening the auction page.
- Auction: Disputed bids — the queue of bids the auction could not place on its own.
- Auction: Lots — the list of lots with their wheel sector colours and odds; drag to reorder, edit amounts and names in place.
- Auction: Wheel — the auction wheel, the same one that goes to the stream.
- Carousel: Challenges — challenge timers and counters: start, pause, edit, mark done, add a line of your own.
- Carousel: Control — the pool bar, the queue of spins, the cards that came up last, and a button to spin right now.
- Panel: Buttons — button slots that fire scenarios. Hotkeys live here.
- Scenarios: Running — what is running right now, what fired recently, and a repeat button for an effect that jammed.
- Stream: Chat — chat from every connected platform in one feed, with a box to answer.
- Stream: Events — a live feed of donations, subscriptions, rewards, cheers and chat.
- Stream: Viewers — viewer counts per platform and the total.
- Voice over: Queue — what is being read out right now, what waits behind it, and buttons to skip a line or stop everything.
Five of them come with the app: Panel: Buttons, Scenarios: Running, Stream: Chat, Stream: Events and Stream: Viewers. The other eight arrive with their module from Module Catalog, and until then they are not offered.
The name follows the language of the interface — switch languages and the headers switch with them. A tile you renamed yourself keeps your name instead, until you clear the field. An old layout is not affected by any of this: a tile added before the renaming is the same tile, its header just reads the new name.
Pages
Extra pages appear as sub-items under Dashboard in the sidebar; with a single page the list is hidden. The four page buttons — New page, Duplicate page, Rename page, Delete page — sit next to Add module and, like it, only while editing. Duplicating a page copies the layout but not the settings inside the tiles.
Hotkeys
Hotkeys are set up in the Panel: Buttons tile — the gear icon on that tile. That is the only place they exist.
A hotkey does not run an action directly. It fires a scenario. The chain is: key → button slot → a scenario in Automation → Scenarios whose trigger is *Panel Button* with the matching slot. Without that scenario, pressing the key does nothing at all.
Keys are global to the application, not per tile: slot 3 has one key no matter which tile or page shows it.
Hotkeys are not taken away from other applications: the same key still types into the game or OBS.
Which keys can be recorded
Letters, digits, F1–F24, the numeric keypad, space, arrows and punctuation work. Tab, Enter, Backspace, Delete, Insert, Home, End, Page Up and Page Down cannot be recorded at all — the field just keeps waiting.
Keys and the tile
Keys live with the button module, not with the tile. Removing the Panel: Buttons tile removes the only screen where a key can be cleared, while the key keeps working. Add the tile back to clear it.
What you cannot do here
- A tile cannot be moved to another page. Pages can be created, duplicated, renamed and deleted; a tile that should live on a different page is added there again.
- The last remaining page cannot be deleted.
- A removed tile cannot be brought back with its settings. Adding it again gives a fresh tile with default settings.
- The grid does not grow. When it is full, something has to shrink or go — the panel does not scroll to make room and tiles cannot overlap.
- Nothing here connects a platform or edits a scenario. Tiles show and control what other pages have set up.