Control Panel

People ask this as

What is on this page

The control panel is the app's home screen — the topmost sidebar item, labelled Dashboard. The screen itself is titled Control Panel, so both words refer to the same place.

Its buttons are in the app's top bar and only appear on this screen: Edit, which turns into Done, and Add module, which appears only while editing.

Tiles

The layout saves itself — there is no Save button. Tiles cannot be dragged outside Edit mode, which is the usual cause of "the tile will not move".

"No free space — shrink or remove tiles" means the grid is full. It is a fixed grid that does not grow downwards and does not allow overlaps.

A tile is hidden when its module is switched off or missing. The layout is not damaged — the tile comes back with the module.

What each tile is called

Every tile is named the same way: the group it belongs to, a colon, then what that tile does. The list under Add module is sorted by that name, so the tiles of one group stand together in it, and each carries an icon — the icon marks the group, so all five auction tiles share one.

There are thirteen of them:

Five of them come with the app: Panel: Buttons, Scenarios: Running, Stream: Chat, Stream: Events and Stream: Viewers. The other eight arrive with their module from Module Catalog, and until then they are not offered.

The name follows the language of the interface — switch languages and the headers switch with them. A tile you renamed yourself keeps your name instead, until you clear the field. An old layout is not affected by any of this: a tile added before the renaming is the same tile, its header just reads the new name.

Pages

Extra pages appear as sub-items under Dashboard in the sidebar; with a single page the list is hidden. The four page buttons — New page, Duplicate page, Rename page, Delete page — sit next to Add module and, like it, only while editing. Duplicating a page copies the layout but not the settings inside the tiles.

Hotkeys

Hotkeys are set up in the Panel: Buttons tile — the gear icon on that tile. That is the only place they exist.

A hotkey does not run an action directly. It fires a scenario. The chain is: key → button slot → a scenario in Automation → Scenarios whose trigger is *Panel Button* with the matching slot. Without that scenario, pressing the key does nothing at all.

Keys are global to the application, not per tile: slot 3 has one key no matter which tile or page shows it.

Hotkeys are not taken away from other applications: the same key still types into the game or OBS.

Which keys can be recorded

Letters, digits, F1–F24, the numeric keypad, space, arrows and punctuation work. Tab, Enter, Backspace, Delete, Insert, Home, End, Page Up and Page Down cannot be recorded at all — the field just keeps waiting.

Keys and the tile

Keys live with the button module, not with the tile. Removing the Panel: Buttons tile removes the only screen where a key can be cleared, while the key keeps working. Add the tile back to clear it.

What you cannot do here